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Cd-rom emulator mac os x
Cd-rom emulator mac os x










cd-rom emulator mac os x
  1. #Cd rom emulator mac os x code
  2. #Cd rom emulator mac os x windows

On Linux, that would mean accepting IDE ATAPI commands as an emulated CD-ROM drive, then passing the ATAPI commands more or less directly to the Linux SG IO ioctl interface for the CD-ROM drive on the host (usually /dev/sr0).

cd-rom emulator mac os x

I'm thinking the obvious first step would be to add support for IDE "passthrough" to the emulation. This should be a worthwhile issue to address, especially since the only remaining solution to being able to play these titles is illegal (cracking the game). Or does virtual clone drive not support this under 9x? (Daemon tools just quits and says "could not access image file", probably because of compatibility with the newer versions of tools to make CD Images)

#Cd rom emulator mac os x code

It makes me wonder that even if DOSBox-X's Win9x Guest could use host/actual CD-ROM drives, it still would not work because the emulation in DOSBox-X code isn't there to begin with? Because Win9x on actual hardware handles this of course.

cd-rom emulator mac os x

Tried everything form Daemon tools to just the simple already-built-in IDE emulation.

#Cd rom emulator mac os x windows

Grand Theft Auto 2, Diablo II, FIFA 2000 and many others) that are protected by SafeDisc or SecuROM by means of improving the IDE code or something? Under Windows 95 & 98 I've tried installing virtual clone drive 5.4.5.0 without using the IDE emulation at all but for some reason it still will not allow for this. I know this is kinda a tough request, but I was wondering if it would be possible at all to still be able to play win9x games (i.e.












Cd-rom emulator mac os x